- Title UML 2.0 in a Nutshell: A Desktop Quick Reference
- Author(s) Dan Pilone
- Publisher: O’Reilly Media; 2nd edition (July 12, 2005)
- Paperback : 236 pages
- Language: English
- ISBN-10 : 0596007957
- ISBN-13 : 978-0596007959
Book Description – UML 2.0 in a Nutshell pdf
UML 2.0 in a Nutshell – Systems developers have used modeling languages to specify, visualize, build and document systems for decades. Unified Modeling Language (UML) is one of those languages. UML makes it possible for team members to collaborate by providing a common language that is applicable to a multitude of different systems.
Essentially, it enables you to communicate the solution in a coherent, device-supported language. Today, UML has become the standard method for modeling software systems, which means you’re probably encountering this rich and expressive language more than ever. And even if you don’t write UML diagrams yourself, you will still need to interpret diagrams written by others.
UML 2.0 in a Nutshell from O’Reilly feels your pain. It is designed for professionals like you who must read, create and understand system artifacts expressed using UML. In addition, it has been completely revised to cover version 2.0 of the language. This comprehensive new edition not only provides a quick reference to all UML 2.0 diagram types, but it also explains key concepts in a way that appeals to readers already familiar with UML or object-oriented programming concepts.
About the Author
Dan Pilone is a Software Architect with SFA, Inc., co-founder and president of Zizworks, Inc., and a terrible rock climber. He has designed and implemented systems for Hughes, ARINC, UPS and the Naval Research Laboratory. When not writing for O’Reilly, he teaches software design and software engineering at Catholic University in Washington DC. Originally writing in C and C++, he has moved into the blissful world of managed code with Java and C#. He has several articles published by Intelligent Enterprise and Java Developer Journal on Software Processing, Consulting in the Software Industry and 3D Graphics in Java.
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